

2024
Jo Malone Activation
I was brought in by and with Branchout Productions to Content produce for a Jo Malone Christmas activation Battersea Glide.
Content Producer
My role was to help coordinate 4 different suppliers and 6 content areas to help craft and bring together the narrative of the content that guided the guests journey and harness the technologies Branchout Productions were providing to create impactful experiences for the guests.
I created several timelines and deadlines including rounds of feedback on each of the content areas with the client. compiled and collated the feedback and then re-briefed the teams as necessary.
The content areas themselves included an experience that transported the user inside a holographic box experience using Game Engine (Unity) technology as well as Microsoft Kinect and Green Screen tech.





More Works
(GQ® — 02)
©2024


2024
Jo Malone Activation
I was brought in by and with Branchout Productions to Content produce for a Jo Malone Christmas activation Battersea Glide.
Content Producer
My role was to help coordinate 4 different suppliers and 6 content areas to help craft and bring together the narrative of the content that guided the guests journey and harness the technologies Branchout Productions were providing to create impactful experiences for the guests.
I created several timelines and deadlines including rounds of feedback on each of the content areas with the client. compiled and collated the feedback and then re-briefed the teams as necessary.
The content areas themselves included an experience that transported the user inside a holographic box experience using Game Engine (Unity) technology as well as Microsoft Kinect and Green Screen tech.





More Works
(GQ® — 02)
©2024


2024
Jo Malone Activation
I was brought in by and with Branchout Productions to Content produce for a Jo Malone Christmas activation Battersea Glide.
Content Producer
My role was to help coordinate 4 different suppliers and 6 content areas to help craft and bring together the narrative of the content that guided the guests journey and harness the technologies Branchout Productions were providing to create impactful experiences for the guests.
I created several timelines and deadlines including rounds of feedback on each of the content areas with the client. compiled and collated the feedback and then re-briefed the teams as necessary.
The content areas themselves included an experience that transported the user inside a holographic box experience using Game Engine (Unity) technology as well as Microsoft Kinect and Green Screen tech.





More Works
©2024